I've played this a bit and found it to be an extremely challenging game although it lacks progression and the large well means games can be relatively long, making moves that end up decreasing the number of blocks in the well rather than increasing is extremely challenging, so if you find tetris too easy see if you do better with column drop. The game is based on Columns which in turn is sort of like tetris but with an emphasis on matching colours rather than just filling the well. I made it in about 3 1/2 hours as a test for the text editor edit+ by Gopher (check it out if you haven't already). I've added a new entry to my library: Column Drop. Thank you for reading, and enjoyĮdited by nitrogenfingers, 31 August 2015 - 03:22 AM. Once this is complete, I will not be updating my previous forum posts and questions or comments relating to my games can be directed here. I'm still working on this post, reconciling each of the games I've posted here and trying to get them up to standard which is a large job and is taking a long time. Installer: Original Forum Post: More Information: Rat Trap is similar in style to that game but makes some modifications. Trapping all the enemies on screen would convert them into points that could be collected. In the game the player is able to 'push' blocks around with the goal of trapping the enemy players into a single tile. About: This is a tile based trapping game inspired by the game "Rodent's Revenge" by Christopher Lee Fraley in 1991 as part of the Microsoft Entertainment Pack, a series of games designed to sell Windows 3.1 to DOS gamers.
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